Grahm Nesbitt is a composer and sound designer currently based in Seattle, Washington. His work can primarily be found in video games, though he has contributed to a variety of other mediums such as animation and film.

As a multi-instrumentalist, he has over twenty years of experience playing in bands, writing for and performing in orchestras, creating electronic music, and more. His love for video games and music have always been intertwined, as some of his best childhood memories include pausing Final Fantasy games and plucking out the melodies on guitar.

His music often evokes a similar feeling as classic 90’s Nintendo and Playstation games, favoring stylized instrumentation and strong melodies. He has also dabbled in solo dev, which allows him the chance to utilize his other skills and hobbies such as artwork, design and programming. His deep understanding of the many components that go into game development allow him to bring a unique and informed approach to audio.

  • PRESS

  • “Garden Story… is full of chill synthesized jazz and beachy jams. Some of them are a little mysterious, like the sparkly “The Waterlog,” and some, like “Autumn Town (Evening)” ride on a fully reclined groove. It’s a charming and nostalgic effort that feels reminiscent of the Animal Crossing franchise, but there’s a compositional depth here beyond the cuteness that makes it both listenable and memorable.”

    – Bandcamp Daily

  • “Grahm Nesbitt's soundtrack, which pootles along in the background as you explore, is earwormily sunny, jammy, and pleasant, slotting right in alongside Stardew as something we'd listen to in the bath (we promise, that's high praise. We like bath music).”

    – Nintendo Life

  • “Floppy Knights was something special… not to be outdone is the music by Grahm Nesbitt of Garden Story fame. Every musical track is full of joyous energy, and it makes it so you’ll never get bored by what you’re hearing.”

    – Hey Poor Player

  • “The wonderful work of Grahm Nesbitt on the delightful soundtrack and effects enhances Picogram’s charming art, design, and polished programming to create an experience that evokes a fun time of thrills and chills.”

    -The Escapist

  • “…the most impressive portion of the game is the music in the background. Grahm Nesbitt did a fantastic job, providing a breadth of cheerful and charming tunes to create a peaceful experience during gameplay. It ranges from easygoing instrumental piano to songs that feature an accordion and guitar. It is easily the type of soundtrack that can be enjoyed outside of the game.”

    – Cat with Monocle